  function button_onmouseover(btn) {
	if (btn.className != 'button disabled') { 
		btn.className = 'button hover'; 
	}
  }

  function button_onmouseout(btn) {
    if (btn.className != 'button disabled') { btn.className = 'button'; }
  }

  function button_disabled(btn, disabled) {
  	if (disabled)
	  btn.className = 'button disabled';
	else
	  btn.className = 'button';
  }
  
  function checkDoSubmit(e, frm) {
	if (e.keyCode == 13)
	{
	frm.submit();
	}
  }
  
  
  function findPosX(obj)
    {
      var curleft = 0;
      if(obj.offsetParent)
          while(1)
          {
            curleft += obj.offsetLeft;
            if(!obj.offsetParent)
              break;
            obj = obj.offsetParent;
          }
      else if(obj.x)
          curleft += obj.x;
      return curleft;
    }
  
  function findPosY(obj)
    {
      var curtop = 0;
      if(obj.offsetParent)
          while(1)
          {
            curtop += obj.offsetTop;
            if(!obj.offsetParent)
              break;
            obj = obj.offsetParent;
          }
      else if(obj.y)
          curtop += obj.y;
      return curtop;
    }


// Detect if the browser is IE or not.
// If it is not IE, we assume that the browser is NS.
var IE = document.all?true:false

// If NS -- that is, !IE -- then set up for mouse capture
if (!IE) document.captureEvents(Event.MOUSEMOVE)

// Set-up to use getMouseXY function onMouseMove
document.onmousemove = getMouseXY;

// Temporary variables to hold mouse x-y pos.s
var tempX = 0
var tempY = 0

// Main function to retrieve mouse x-y pos.s

function getMouseXY(e) {
  if (IE) { // grab the x-y pos.s if browser is IE
    tempX = event.clientX + document.body.scrollLeft
    tempY = event.clientY + document.body.scrollTop
  } else {  // grab the x-y pos.s if browser is NS
    tempX = e.pageX
    tempY = e.pageY
  }  
  // catch possible negative values in NS4
  if (tempX < 0){tempX = 0}
  if (tempY > 0){tempY = 0}  
  // show the position values in the form named Show
  // in the text fields named MouseX and MouseY
  return true
}
